Steam games that use AI for store page assets
Every game whose Steam AI disclosure mentions AI in its capsules, screenshots, trailers, store text: generated, assisted, or mentioned without detail.
- Winter Wraith
Voice is cloned with Luvvoice, placeholder-style character portraits use AI images from Pixabay, and the first trailer, capsules, headers and store assets use generative AI.
Upcoming - Future Fab Heroes
Generative AI was used for video and audio, and AI assisted with scripting; the specific assets and the meaning of scripting are not stated.
- The Story of Noah
A small amount of AI was used to help create some images and the English and German character voices.
- Skyborn:IronWings
Generative AI made certain Steam store promotional materials: promotional artwork, logo artwork and trailer intro visuals. The game itself and gameplay footage use no generative AI.
Upcoming - Megastore Simulator
Capsule images for the store page were made with AI.
- TCG Card Collection: Tidy Up
AI-generated Steam capsule images and card artworks are used temporarily, with plans to replace them on release if revenue allows.
Upcoming - Bug Off
The game's localized versions and the store page's localized text were produced using AI.
- Drug Dealer 2049
AI provided starting points for some in-game elements and part of the Steam capsule art, which were then edited and finished by hand.
Upcoming - Mumble Pines: The Arrival
The developer states AI was used during the game's creation but does not say which assets or parts were affected.
- Rushmark
Source code and store page copy were written with Claude's help and edited by the developer; art, music, voice, narrative, sound effects and runtime use no AI.
Upcoming - Duckpool
Some game assets and marketing materials started from generative AI output, then were heavily modified by hand; no AI generation occurs during gameplay.
- Blue Archive
Procedural and AI-based tools may support content creation, and a TTS tool produces some voice lines for the characters Arona and Plana.
- DIG
Some store page graphics were made by AI.
Upcoming - Dunthera - Tower Defense
AI was used for descriptions, localization between languages, and visuals, with no detail on how it was applied.
- Tropic Industry
Icons and images were generated with AI, without saying whether they appear in the game or on the store page.
Upcoming - Coin Pusher Millionaire
The developer states AI tools were used in creating the game, without saying which parts or how.
Upcoming - Better Days Pending
Generative AI assisted pre-authored dialogue, localization, art, procedural models, animations and marketing, and synthesized the music and sound; nothing is AI-generated during gameplay.
Upcoming - Bank Simulator
Some in-game graphics and visual assets were AI-created, and the store page images and descriptions were AI-generated.
- Blackstar Ranger
NPC voices were made with local open-source AI audio tools, and the Steam Achievement images were AI generated.
Upcoming - Football Pitch Simulator
AI was used to create the store capsules and library logos, and to create the voices for trainer and customer dialogues.
- Some Things Stay Broken
Generative AI created or assisted with art, prerecorded voices, music, sound effects, narrative text and store materials; nothing is generated during play.
- Market master Simulator
Some voice lines, sound effects and images (logo, icons, store artwork) were AI-created and team-reviewed; translations were made with AI assistance.
- Tiny Fishing Club
Generative AI assisted with some in-game music and was used for selected Steam store page images, with team review and curation.
Upcoming - Barely Running
Generative AI made store page graphics and in-game textures, and helped write part of the game code.
- Factory Survival
The trailer's music was made with an AI music tool; the game's own art, sound and music were not made with generative AI.
- Pixel Gun 3D: PC Edition
Generative AI was used for a very limited portion of in-game graphic assets and certain marketing materials, with human oversight.
- Throne and Liberty
AI tools assisted in translating some game and marketing content.
- Who Invited You?
Capsule images were made with AI image tools, trailer narration uses AI text-to-speech, and non-English/Turkish translations were machine-translated; code, art and original text are human-made.
- District Null
AI generated some 3D models, character images and animations, character voices, some store artwork, game text and translations; an external service translates player chat live.
Upcoming - Cat Life
Generative AI tools created some Steam store page visuals and contributed to translation into certain Asian languages.
- Dark and Darker
The developer says AI-powered tools are now used in content creation, while core elements of the game are still made by people.
- ArcanoPlay
Generative AI created some in-game content during development, unspecified, and artwork for the Steam store page; nothing is AI-generated during gameplay.
Upcoming - ARC Raiders
Developers say they may use procedural and AI-based tools to assist content creation, without naming which content, and say the final product reflects their team's work.
- Mahjong Traveler
Store page text and parts of the in-game writing were drafted with generative AI and then edited by the developer; nothing is generated during play.
- 3on3 FreeStyle: Rebound
AI-generated images may appear in the in-game UI and in image assets on the Steam store page.
- You Alone Can Defeat Evil
Generated images were used for the icons on the Steam store page.
- Geoplanetical
AI generated voices, about 60,000 character portraits, and store page images and text; it also assisted translations and real-world data formatting, both checked by the developer.
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