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Is Rushmark AI generated?

Beyond Bounds DigitalComing Oct 27, 2026Steam page ↗

Source code and store page copy were written with Claude's help and edited by the developer; art, music, voice, narrative, sound effects and runtime use no AI.

Rushmark header image

AI by part, from the developer's disclosure

2 of 9 parts mention AI

What the developer wrote

Source code and store page copy were written with AI assistance (Claude), reviewed and edited by the developer before shipping. No AI-generated artwork, music, voice or narrative content ships in this game. All in-game visuals are hand-written shaders and code-drawn geometry; sound effects are procedurally synthesised by a deterministic script; music is licensed from a human artist; fonts are licensed typefaces. No generative AI runs at runtime.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsSays no AI
Store pageCapsules, screenshots, trailers, store textAI-assisted
VoiceVoice acting and narrationSays no AI
MusicSoundtrackSays no AI
Sound effectsSound effects and ambienceSays no AI
WritingStory, dialogue, item and quest textSays no AI
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingAI-assisted
Live generationContent generated while you playSays no AI
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played Rushmark? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.