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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- Not sorted into parts yetUpcoming
- Ping Pong Attack: Return of the Pong
Some background music tracks were generated with Suno, and some pre-rendered cinematic videos and visual assets were made with DaVinci AI; nothing is generated at runtime.
- Not sorted into parts yetUpcoming
- Mendicant Sea
Visual effects sheets were made with image generation models; the developer plans to replace them with human-made assets later.
- 模拟穿越-三国
Generative AI produced some character illustrations, environment and UI art, music, sound effects, and written content, which the developer selected and edited.
- Nut Runner
Generative AI tools assisted in creating selected visual, audio and creative assets, which the developer reviewed and selected for the final game.
- KickOff
Character art, backgrounds, icons, Portuguese and English voices, some sound effects and cutscene music were AI-generated; code was AI-assisted; story and script are human-written.
- Not sorted into parts yet
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- Brokeline
AI generated images, some dialogue, translations, music and visual design assets in the game, plus images in Steam store and promotional materials.
- Investors Paradise
The game contains AI-generated content, but the disclosure does not say which assets or how AI was used.
- Oda's Ordinary Lives
Illustrations were made with AI-assisted tools as creative support within a human-led artistic process.
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- Not sorted into parts yet
- Dynastia FC
AI assisted with coding and translations, and some store graphics used AI to combine game scenes with human-made art.
- Not sorted into parts yet
- Balance Due
Generative AI made some in-game UI images and graphical assets and the trailer's background music, and assisted translation and localization of in-game text.
- Not sorted into parts yet
- Meteors Are Art
AI was used for sound, translation, and some icons, without details on how it was used.
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- DATE_SIMULATOR.EXE
Generative AI produced the game's background images; character art, UI, writing and other visuals were made by the team without generative AI.
- QuestAway
Some art (character and enemy models, portraits, icons), trailer music, some sound effects and voices were AI-generated and team-edited; nothing is generated at runtime.
- Not sorted into parts yet
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- Idle Plinko
Generative AI made some artwork and visual assets, including store page artwork and in-game icons, which the developer reviewed and integrated.
- Not sorted into parts yetUpcoming
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- Play and Learn: German
Some pre-made artwork, audio and/or text was made with generative AI and developer-edited; nothing is AI-generated during gameplay.
- Mimic2 - Idle MMORPG
Generative AI helped create 2D art (icons, sprites, backgrounds), edited by hand, and the trailer background music is AI-generated; nothing is generated during play.
- Not sorted into parts yet
- Black Hole Simulator
AI produced the game's localization, the achievement textures, and the title card shown in the trailer.
Upcoming - Proppy
Generative AI helped create some pre-generated visual assets and text/localization, reviewed and edited by the team; nothing is generated in real time during gameplay.
- Not sorted into parts yet
- Not sorted into parts yet
- A Place for Every Potion
AI assisted with some textures; AI music was replaced with human-made music; 3D models and code are human-made, with textures possibly being redone by a freelancer.







































