Is QuestAway AI generated?
Some art (character and enemy models, portraits, icons), trailer music, some sound effects and voices were AI-generated and team-edited; nothing is generated at runtime.
The disclosure hedges how much was made with AI ("some", "certain assets").

AI by part, from the developer's disclosure
5 of 9 parts mention AIWhat the developer wrote
Some of the game's art assets, such as character and enemy models, portraits and icons, were created during development with the assistance of generative AI tools, and were then reviewed, curated and edited by the team. The music in our trailer and some of the game's sound effects and voices were also generated with AI tools, then edited and mixed by the team. All AI-assisted content is pre-rendered: nothing is generated while the game is running.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-generated |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | AI-generated |
| VoiceVoice acting and narration | AI-generated |
| MusicSoundtrack | AI-generated |
| Sound effectsSound effects and ambience | AI-generated |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Says no AI |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played QuestAway? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.