Steam games that use AI for store page assets
Every game whose Steam AI disclosure mentions AI in its capsules, screenshots, trailers, store text: generated, assisted, or mentioned without detail.
- Television Dynasty Manager
Generative AI made store artwork, logos, the main menu background and eight-language translations, and helped with some in-game descriptions; all was hand-reviewed and edited.
Upcoming - Owl Skips
Generative AI was used for visual concepting and some pre-generated art assets, including upgrade icons, rope textures, and parts of the logo/branding.
Upcoming - 戦う情報システム部
In-game images and store art were made with image-generation AI and edited by a human; Gemini drafted the scenario and dialogue, Claude Code implemented and revised; nothing is generated at runtime.
Upcoming - THE GRAVES VIGIL
Pre-generated AI was used for 2D backgrounds, environment graphics, character sprites and promotional store imagery; no AI generation runs during gameplay.
Upcoming - Between Empires
Selected 2D art, portraits, unit illustrations, interface imagery, trailer/store art, parts of the soundtrack, and some descriptive/localization text were AI-generated and edited; nothing is generated at runtime.
Upcoming - Farm Story Life
The introductory video on the Steam store page was created with generative AI tools.
Upcoming - Coins Must Be Made
Generative AI was used to create the store capsule artwork.
Upcoming - Elementys
Generative AI helped draft portions of the Steam store text and create or refine some promotional pixel-art banners; no AI runs during gameplay.
Upcoming - LAST SHELTER
Some visual assets (character portraits, icons, promotional artwork) were created or refined with generative AI and edited by the developer; nothing is generated during gameplay.
Upcoming - Endless Valkyrie
AI was used for some unspecified scenes and for promotional renderings.
Upcoming - Anime Shop Chaos: Tidy Up!
AI generated some store page images and in-game images, plus concept art for certain 3D models; the team reviewed and edited the output.
Upcoming - Ourself
Game icon and promotional images were made with generative AI; store page text and translations were AI-drafted and developer-checked; nothing is generated during play.
Upcoming - Mouse Mortar CE
Generative AI was used to help with the store page and the coding of game elements.
Upcoming - Adventurer 95
Generative AI made some artwork, music, text, translations and promotional material in advance; nothing is generated during play and the game uses no AI services.
Upcoming - Lantern Hollow
Artists used AI image generation and mesh builder tools to help create some promotional content and digital art.
Upcoming - Fishpals
AI tools made some sound effects and voice audio, and helped with store-page text; all are pre-made rather than generated during play.
Upcoming - Sort Them Cats
Some store page images and some in-game images were AI-generated, with human edits made to the store images.
Upcoming - Picpic
AI generated puzzle images, character illustrations, cosmetic art, promotional visuals and music, and assisted localization; no AI content or code is generated during gameplay.
Upcoming - Cozy Associations
Generative AI made the game's artwork, music, sound effects, translations, and store and promotional artwork; nothing is generated during gameplay.
Upcoming - Idle Demon Lord II
AI was used for some scenes, with the method unspecified, and for promotional renderings.
Upcoming - Thumb Hiker
Generative AI created the game's artwork, promotional materials and programming framework, and also its audio, which the text doesn't break down.
Upcoming - Mimicry Kingdom
Generative AI made some 3D models, music, sound effects and code, drafted or revised some in-game text, translated text into English, and made store images and description.
Upcoming - Demonfall Continent
AI tools were used to generate some promotional store page materials and certain in-game visual assets.
Upcoming - RunGun Riot
Generative AI made the game's artwork, music, voices, sound effects, and store and promotional artwork; no AI content is generated during gameplay.
Upcoming - GroundInFlames
Some images were AI-generated and AI-assisted tools supported parts of production; all output was reviewed, edited and integrated by hand.
Upcoming - Brokeline
AI generated images, some dialogue, translations, music and visual design assets in the game, plus images in Steam store and promotional materials.
Upcoming - Investors Paradise
The game contains AI-generated content, but the disclosure does not say which assets or how AI was used.
Upcoming - Mimic2 - Idle MMORPG
Generative AI helped create 2D art (icons, sprites, backgrounds), edited by hand, and the trailer background music is AI-generated; nothing is generated during play.
Upcoming - Black Hole Simulator
AI produced the game's localization, the achievement textures, and the title card shown in the trailer.
Upcoming - Proppy
Generative AI helped create some pre-generated visual assets and text/localization, reviewed and edited by the team; nothing is generated in real time during gameplay.
Upcoming - Idle Reef
Generative AI made some 2D underwater background art and store page graphics; language models wrote store descriptions and localized the game, with manual review and editing.
Upcoming - INKBORN
Store capsules and key art were generated with an image model, then edited by hand; ambient background music was generated with an AI music tool and edited.
Upcoming - PARRYGON
Music, sound effects and store art were AI-generated and ship pre-made in the build; nothing is generated live during play.
Upcoming - Tidy Arcana
Generative AI created store page thumbnails based on the developer's own scene work.
Upcoming - GARITO
A mascot character portrait was generated with Recraft and hand-edited, appearing in-game and in store artwork; code, text, audio are human-made and no runtime AI.
Upcoming - PODYEZD 8
AI created visual assets, sound and music, translations of the store page and in-game text, and parts of the source code; nothing is generated during play.
Upcoming - Tainted Tide
AI generated in-game images, animated cutscenes, logo, store images, and some music; AI assisted coding and grammar correction; nothing is generated during play.
Upcoming - Fate Candle: Three Kingdoms - Chronicle Restored
Some 2D art, marketing assets, sound effects, and Simplified Chinese voice-over were AI-generated; localization drafts were AI-made; no AI content is generated during gameplay.
Upcoming - Pixel Chaos: Tidy Up the Museum
Some store page images were AI-generated and then edited, and some in-game images were also AI-generated.
Upcoming - Daisy's Dead
The developer says the game and its assets were created with help from generative AI tools, without naming specific assets.
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