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Is 戦う情報システム部 AI generated?

CandyRockComing Oct 29, 2026Steam page ↗

In-game images and store art were made with image-generation AI and edited by a human; Gemini drafted the scenario and dialogue, Claude Code implemented and revised; nothing is generated at runtime.

戦う情報システム部 header image

AI by part, from the developer's disclosure

4 of 9 parts mention AI

What the developer wrote

The images in this game (in-game assets and store artwork) were created with image-generation AI, then selected and edited by a human. The original draft of the scenario and dialogue was written with Google Gemini, and the implementation and dialogue revisions were done with Claude Code (Anthropic). All of it was supervised and tested by a human. No content is generated by AI while the game is running.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-generated
Store pageCapsules, screenshots, trailers, store textAI-generated
VoiceVoice acting and narrationNot mentioned
MusicSoundtrackNot mentioned
Sound effectsSound effects and ambienceNot mentioned
WritingStory, dialogue, item and quest textAI-generated
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingAI-generated
Live generationContent generated while you playSays no AI
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played 戦う情報システム部? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.