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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
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- The Florida Trail
Generative AI made pixel-art illustrations and assisted with written encounter content and store materials, all pre-made; nothing is generated during gameplay.
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- Chess Online: Grandmaster's Table
Pre-generated AI images were used for certain 2D background art and promotional store visuals; no live AI generation occurs during gameplay.
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- Alchemist: Infinite Corridor
Art, store images and trailer art, music and sound effects were AI-generated; text and translations were AI-assisted and reviewed; nothing is generated during play.
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- Dark Lots
Generative AI was used to assist in creating 3D models, code, and unspecified game assets.
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- Sort Coins Together
The developer states the game was made with AI assistance but does not say which parts or how AI was used.
Upcoming - 1000 MONTHS
AI generated pre-made narrative text, localization, and some promotional artwork, reviewed by the developer; no live generative AI during gameplay.
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- Elderwood
Generative AI tools were used to create store and library artwork, branding, and promotional text, which the developer reviewed and selected; screenshots are from the actual game.
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- Nadir Trace
Generative AI made some background and illustration art (converted to pixel art), drafted in-game text and translations, and composed music patterns; nothing is generated during gameplay.
Upcoming - NARI: Threads of Dawn
Generative AI made source artwork for some backgrounds, characters, equipment and marketing images, which were then edited and reviewed; nothing is generated during gameplay.
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- Gweilo 1886
AI was used for programming, visual assets, voice, music/audio and cinematics, directed and edited by the developer; nothing is generated live during gameplay.
Upcoming - Taskbar Parade
In-game character, hat, background, icon art and store page art were AI-generated then edited; text and translations were written with AI tool help; no runtime generation.
Upcoming - Prison Manager
Some in-game text and the code were written with AI assistance and reviewed by the developer; art, sound, and music involved no AI, and nothing is generated during play.
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- PLEASE WAIT
Generative AI creates dynamic in-game text and responses during gameplay, making certain interactions more varied and responsive to player actions and game context.
Upcoming - Cinderwake
Procedural and AI-based tools assist with content creation during development; the text names no specific content type and says the final product reflects the developer's work.
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