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Is ALife: Becoming AI generated?

OpenFlukeComing Nov 15, 2026Steam page ↗

ALife: Becoming discloses AI use on Steam. We haven't sorted it into parts yet.

ALife: Becoming header image

What the developer wrote

Some sound effects in ALife: Becoming were created with generative AI tools and then selected, edited, and integrated by the developer. Worlds, visuals, and gameplay systems are hand-built or procedurally generated on-device. Companions (Sparks) learn movement from your recorded trails using local learning-from-demonstration - they do not generate images, audio, or text, and the game does not call external AI services while you play.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 29, 2026

Player reports

Played ALife: Becoming? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.