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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- 方块战场 Block Battlefield
Some in-game art assets were generated by AI and then manually optimized and adjusted by the developer.
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- Seven Doors
Generative AI assisted in creating and refining some visual assets, textures, unspecified audio, and English translations of in-game text.
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- PODYEZD 8
AI created visual assets, sound and music, translations of the store page and in-game text, and parts of the source code; nothing is generated during play.
- Tainted Tide
AI generated in-game images, animated cutscenes, logo, store images, and some music; AI assisted coding and grammar correction; nothing is generated during play.
Upcoming - No One Gets Through
Generative AI was used to produce selected visual assets, which the team reviewed and refined; no AI content is generated during gameplay.
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- Dystopia
The radio's music, DJ voices, lyrics, song titles and artist names are AI-generated and streamed to players; 3D environments are AI-generated with World Labs' Marble.
- Idle Frontier
Generative AI made or assisted with artwork, backgrounds, promotional images, logos, narrative, dialogue, encyclopedia text, localization and store copy; AI tools also aided programming; nothing is generated during play.
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- Who's Next?
AI assisted with creating images and writing scripts during development; music and other audio were not made with AI.
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- Rookie Rook
Generative AI made the shipped music, sound effects, some 2D art (illustrations, interface) and some translations, reviewed by the developer; nothing is generated during play.
Upcoming - Not sorted into parts yet
- 呪ショッピング
Some images, text, and sound were made with generative AI and edited by the developer; story, scenario, and game design are human-made.
- Last Civilization: Inherited Flame
Some images, music, written text and translations were AI-generated before release and shipped as fixed content, with developer review and editing; nothing is generated at runtime.
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- Not sorted into parts yetUpcoming
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- TRENCHWORMS
AI-assisted illustrated scenes appear between campaign levels, and AI helped translate languages other than the human-made English, Polish and Russian.
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- SpaceBuddies
Some 3D models (Rodin), marketing imagery (ChatGPT), sound effects (Eleven Labs) and background music (Suno) were AI-generated and edited by the team; nothing is generated during gameplay.
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- Deer Hunting - The Season 2
Generative AI made select visual assets: loading screen illustrations, Steam achievement artwork and promotional backgrounds, all created during development and none generated during gameplay.
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- Not sorted into parts yetUpcoming
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- STELLAR WING
Some 3D models and textures were pre-generated with AI tools and curated by the developer; nothing is AI-generated during gameplay.
- City Walker
Some pre-made game content and the store page texts were made with generative AI, then reviewed and edited by the team; nothing is generated during play.







































