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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- Not sorted into parts yetUpcoming
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- Skyborn:IronWings
Generative AI made certain Steam store promotional materials: promotional artwork, logo artwork and trailer intro visuals. The game itself and gameplay footage use no generative AI.
Upcoming - The Curse of Ooty
Some 3D props (Meshy AI), some images such as wall paintings, and the main menu song (Suno AI) are AI-generated; nothing is generated during play.
Upcoming - Not sorted into parts yetUpcoming
- ..kill ´em all
AI tools made some cutscene and post-credit video and animation, some in-world still images from original art, and some text-to-speech voices.
Upcoming - Not sorted into parts yetUpcoming
- Silberheim Evolving Card Game
AI-generated placeholder card images were used during development and are replaced with hand-crafted artwork by release.
Upcoming - Drug Dealer 2049
AI provided starting points for some in-game elements and part of the Steam capsule art, which were then edited and finished by hand.
Upcoming - Tomb Raider: Legacy of Atlantis
AI-assisted tools supported early exploration and temporary content; such assets were replaced or refined by humans, with no specific layers named.
Upcoming - DIG
Some store page graphics were made by AI.
Upcoming - Not sorted into parts yetUpcoming
- Soul Tides
The developer lists game artwork in the AI disclosure without saying how AI was used for it.
Upcoming - Not sorted into parts yetUpcoming
- Coin Pusher Millionaire
The developer states AI tools were used in creating the game, without saying which parts or how.
Upcoming - Better Days Pending
Generative AI assisted pre-authored dialogue, localization, art, procedural models, animations and marketing, and synthesized the music and sound; nothing is AI-generated during gameplay.
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- Fire Isle
Some UI art and cosmetics began as AI-generated images and 3D models, were edited by hand, and are being replaced with hand-made art.
Upcoming - Not sorted into parts yetUpcoming
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- Alembix TCG
Artists generated concept artwork with AI, then manually reworked selected pieces before shipping; no content is generated by AI at runtime.
Upcoming - Backrooms:Betrayal
Some in-game art elements were made using AI to save time and cost for the solo developer.
Upcoming - LINKODE
Generative AI was used to help create image assets and to translate text into multiple languages.
Upcoming - Not sorted into parts yetUpcoming
- ArcanoPlay
Generative AI created some in-game content during development, unspecified, and artwork for the Steam store page; nothing is AI-generated during gameplay.
Upcoming - Not sorted into parts yetUpcoming
- Spook & Sell
No AI generation during gameplay; some development may have used AI coding tools, with all shipped content reviewed and approved by the developer.
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