Home / Browse / ..kill ´em all

Is ..kill ´em all AI generated?

M Ida WahlströmComing Oct 29, 2026Demo availableSteam page ↗

AI tools made some cutscene and post-credit video and animation, some in-world still images from original art, and some text-to-speech voices.

The disclosure hedges how much was made with AI ("some", "certain assets").

..kill ´em all header image

AI by part, from the developer's disclosure

2 of 9 parts mention AI

What the developer wrote

This game contains some pre-generated AI-assisted content. AI-assisted tools were used to help produce mixed media video footage and animation in some of the game's cutscenes and post-credit sequences, all derived from the game's own original assets, in-game scenes, original photography, original art and original video footage. Some selected still images in the game are AI-generated from original art and used intentionally as in-world, narrative-bound photographs or art. Some in-game voices are created using a text-to-speech tool. All such content was created, scripted, directed, edited, and assembled by M Ida Wahlström.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-generated
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationAI-generated
MusicSoundtrackNot mentioned
Sound effectsSound effects and ambienceNot mentioned
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingNot mentioned
Live generationContent generated while you playSays no AI
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played ..kill ´em all? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.