Home / Browse
Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- Not sorted into parts yetUpcoming
- Who's Next?
AI assisted with creating images and writing scripts during development; music and other audio were not made with AI.
Upcoming - Not sorted into parts yetUpcoming
- Rookie Rook
Generative AI made the shipped music, sound effects, some 2D art (illustrations, interface) and some translations, reviewed by the developer; nothing is generated during play.
Upcoming - 呪ショッピング
Some images, text, and sound were made with generative AI and edited by the developer; story, scenario, and game design are human-made.
Upcoming - Last Civilization: Inherited Flame
Some images, music, written text and translations were AI-generated before release and shipped as fixed content, with developer review and editing; nothing is generated at runtime.
Upcoming - Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- TRENCHWORMS
AI-assisted illustrated scenes appear between campaign levels, and AI helped translate languages other than the human-made English, Polish and Russian.
Upcoming - Not sorted into parts yetUpcoming
- STELLAR WING
Some 3D models and textures were pre-generated with AI tools and curated by the developer; nothing is AI-generated during gameplay.
Upcoming - Merge Day: Office Girls
AI-generated 2D art, including character sprites, event CGs, merge puzzle items and UI icons, was edited and integrated by the developer.
Upcoming - Not sorted into parts yetUpcoming
- UFO Survival
Images and some sounds were generated with AI.
Upcoming - Pixel Chaos: Tidy Up the Museum
Some store page images were AI-generated and then edited, and some in-game images were also AI-generated.
Upcoming - Not sorted into parts yetUpcoming
- Daydream Cat: DreamSpirits Idle Adventure
No AI was used for visual art; AI made initial drafts of some music tracks, which were manually edited, and helped draft and edit some store descriptions.
Upcoming - IAI // BREAKER
Some character illustrations, backgrounds and promotional artwork were AI-generated and curated by the developer; nothing is generated during gameplay.
Upcoming - AT THE READY
Some in-game card illustrations were made with generative AI assistance; nothing is generated during gameplay and no external AI services are used.
Upcoming - Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Antique Dealer
Generative AI was used to assist with the game, but the disclosure does not say which parts.
Upcoming - Nightshift; Nowhere
Generative AI assisted in creating and editing certain pre-generated visual assets in the game and marketing, reviewed by developers; nothing is generated live.
Upcoming - Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Harvest Exit Plan
Generative AI produced parts of the 3D assets, voice and narration, ambient audio, translations and store artwork, all hand-edited; nothing is generated at runtime.
Upcoming - The Adventures of Portos
Music was made with AI as 30-second pieces from multiple prompts, then snipped and edited together into the soundtrack.
Upcoming - Not sorted into parts yetUpcoming
- SIFT
Generative AI helped make key art, derived store images, background art, some cosmetic and emote prop art, and parts of translated interface text; nothing is generated at runtime.
Upcoming - Confined Space - Module Madness
French, Spanish, Italian, Japanese and Korean localisations are AI-made, and AI assisted with writing and restructuring parts of the code; art, sound, music and writing are human-made.
Upcoming - Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Not sorted into parts yetUpcoming
- Before I Turn: Survival Auto Battler
AI was used in the game's localization, with no detail on how it was applied.
Upcoming - Not sorted into parts yetUpcoming
- Enarian: Orbital Command
AI was used in coding and unspecified content creation; the developer says design, style, direction and gameplay were human-made.
Upcoming







































