Steam games that use AI for art
Every game whose Steam AI disclosure mentions AI in its in-game art, sprites, textures, 3d models: generated, assisted, or mentioned without detail.
- The Undercity: Last Light
AI tools assisted with portions of the artwork, text and localization; no AI content is generated during gameplay.
Upcoming - Steel & Fortune
Generative AI made some images, music, text, translations, and store and promotional materials in advance; nothing is generated during gameplay.
- Smithereens
A solo developer used multiple AI agents to draft concept art and samples, then iterated on them based on feedback.
- touhou AICHATRPG
Images are pre-generated with AI; the game generates AI chat text and text-to-speech voice live during play, using a locally run model.
- Want a Bomb?
AI tools helped create some 3D models, images, and localized text, which the developer reviewed and refined to fit the game's style.
- Hedge Knight
The game's artwork was developed with generative AI.
- Picpic
AI generated puzzle images, character illustrations, cosmetic art, promotional visuals and music, and assisted localization; no AI content or code is generated during gameplay.
Upcoming - Cozy Associations
Generative AI made the game's artwork, music, sound effects, translations, and store and promotional artwork; nothing is generated during gameplay.
Upcoming - MEGA TAG PANIC
AI made first drafts of character models (hand-edited afterward), two main-menu music tracks, and the game and studio logos; nothing is generated during play.
Upcoming - Idle Demon Lord II
AI was used for some scenes, with the method unspecified, and for promotional renderings.
Upcoming - The Way: The Beloved's Testimony
All code, images, sounds, songs, and writing in the game were generated by AI.
- Thumb Hiker
Generative AI created the game's artwork, promotional materials and programming framework, and also its audio, which the text doesn't break down.
Upcoming - Mine Heroes
Generative AI made store artwork, chapter illustrations, background music and the trailer; game logic was AI-drafted and developer-reviewed; in-game text and design are hand-authored.
- Auto Match Blast
AI image models generated the 2D art (block icons, character sprites, tower visuals), which the team reviewed; gameplay logic, story and sound design are human-authored.
- OVERPAINT
Generative AI made anime-style versions of public-domain paintings, some character art, the background music, and translations into some languages.
Upcoming - Puzzle Penguins
AI helped in creating images, with no detail on which images or how much of the final result is AI output.
- Puzzle Water Flowers
AI was used to help create images, with no detail on which images or how much.
- Puzzle Rivers
AI helped create images, but the disclosure does not say which images or how much of the result ships.
- Puzzle Lakes
The developer says AI helped in creating images, without specifying which images or how the AI was used.
- Puzzle Rain
The developer says AI helped in creating images, without specifying which images or how the output was used.
- Puzzle Musical Instruments
AI was used to help create images, with no detail on which images or how much of the result ships.
- Puzzle Jungle
AI helped create images, but the disclosure does not say which images or how its output was used.
- Puzzle Stones
AI was used to help create images, with no detail on which images or how much of the result ships.
- Puzzle Dolphins
AI was used to help create images, with no detail on which images or how much of the result ships.
- Blind Night
AI assisted in making the art assets for the achievement icons.
Upcoming - RE:COPY
Generative AI assisted with code, text, localization, audio, and some visual assets, without specifying which assets or how the output was used.
Upcoming - FreeSurf
Generative AI helped create background environment imagery for some maps; no AI content is generated during gameplay.
Upcoming - Messa Anomaly
Pre-generated AI created selected 2D artwork, including a painting and menu imagery, reviewed by the developer; no AI content is generated during gameplay.
- Mystic Realm
Generative AI assisted pre-rendered character and environment art, animations, music, sound effects, and portions of writing and localization, all shipped as fixed assets; nothing is generated at runtime.
Upcoming - Mimicry Kingdom
Generative AI made some 3D models, music, sound effects and code, drafted or revised some in-game text, translated text into English, and made store images and description.
Upcoming - Money Burner
Generative AI assisted with creating artwork and textures, preparing audio, and drafting written content.
- 記帳戦隊
Character art, backgrounds, effects, and store images were made with generative AI and curated by humans; text, design, and code were handwritten.
- Backwards
AI generation was used for some visual assets and for audio including voice-over and sound effects; story, dialogue and design were developer-created.
Upcoming - Demonfall Continent
AI tools were used to generate some promotional store page materials and certain in-game visual assets.
Upcoming - Random & Unfair Battlefields
AI was used to create the game logic code and to design the 3D models.
- RunGun Riot
Generative AI made the game's artwork, music, voices, sound effects, and store and promotional artwork; no AI content is generated during gameplay.
Upcoming - GuGuGaGa-DeskPet
Visual assets, music tracks and programming code were made with generative AI assistance; nothing is AI-generated during gameplay, as all content is pre-generated.
- Pawnimals
Generative AI helped create some visual assets, character artwork, animations and voice/audio content, reviewed and edited by the developer; no player-prompted generation during gameplay.
- Dino Dome: Tidy Up!
AI tools helped create and refine a small selection of visual assets, and polished grammar in some in-game and store text, with human review and edits.
- Bone Idle
Generative AI was used for some unspecified visual and audio assets and for translations; nothing is generated during gameplay.







































