Steam games that use AI for art
Every game whose Steam AI disclosure mentions AI in its in-game art, sprites, textures, 3d models: generated, assisted, or mentioned without detail.
- OPERATOR
AI tools assisted development of some unspecified in-game content; the developer says the final product reflects its own team's creativity.
- ARC Raiders
Developers say they may use procedural and AI-based tools to assist content creation, without naming which content, and say the final product reflects their team's work.
- eFootball™
AI made partial base images for event backgrounds, retouched some player images, produced some stadium announcement audio, generated and copyedited some text, and reviewed some translations.
- Sins of a Solar Empire II
AI helped iterate designs for some UI elements based on the developer's own artwork, and AI helps translate the game.
- AI Olympius
AI was used to voice some of the characters, and the paintings displayed in one story location are AI-generated art.
- Infection Free Zone
Some artworks were made with Midjourney, and map data for some countries was generated using AI that recognizes satellite images.
- World of Tanks
Generative AI was used during development for minor, replaceable elements such as textures and icons; core assets and code are human-made.
- Stolen Realm
AI generated the English audio narration, loading screens and a small percentage of skill icons.
- The Outlast Trials
AI tools may have been used to assist content creation, with pictures and posters in some environments given as examples; extent unspecified.
- 3on3 FreeStyle: Rebound
AI-generated images may appear in the in-game UI and in image assets on the Steam store page.
- CarX Street
AI tools may be used for character voice-overs and certain illustrations, with the team selecting, editing and combining the AI output into final content.
- ABAN
An AI coding assistant helped create the game's code and procedural art assets; no generative image, audio, or voice models were used.
- Vegas Infinite by PokerStars
Some unspecified assets were created with generative AI tools during development, with no detail on which kinds.
- PUBG: BATTLEGROUNDS
The developer says AI tools helped develop some in-game content, without naming which content or how the tools were used.
- World of Warships
Generative AI was used during development for minor, replaceable elements such as textures or icons; core assets are made by developers' artists.
- My Summer Car
Some AI-generated paintings appear as in-game art inside the main house.
- Stellaris
AI was used for ideation and visual reference material in some assets, and to generate voices for an AI antagonist and a player advisor.
















