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Is Zotenhold AI generated?

Jakob "Jake" SeilkopComing Oct 30, 2026Steam page ↗

Generation tools made 3D models and item icons from the developer's concept art, then reworked and hand-picked them; nothing is generated at runtime.

Zotenhold header image

AI by part, from the developer's disclosure

1 of 9 parts mention AI

What the developer wrote

Zotenhold is designed and built by a solo developer. Every character and enemy is rigged, cleaned up and animated by hand, using licensed Mixamo and open-source animation, and the gameplay, systems, visual effects, and weapon and armor models are all our own work. The music and sound are [our own from my Music Youtube channel / licensed]. Generation tools were used to create 3D models and the item icons from our own concept art, which were then reworked and hand-picked for the game. Nothing in the game uses AI while you play, and it never connects to an AI service.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-generated
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationNot mentioned
MusicSoundtrackSays no AI
Sound effectsSound effects and ambienceSays no AI
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingSays no AI
Live generationContent generated while you playSays no AI
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played Zotenhold? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.