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Is Thirteen Provinces · Hanren AI generated?
Generative AI made some card, character, environment, CG, UI and marketing art, music, sound effects, text, localization, and Mandarin and English voices; no runtime generation.
The disclosure hedges how much was made with AI ("some", "certain assets").

AI by part, from the developer's disclosure
7 of 9 parts mention AIWhat the developer wrote
Generative AI assisted the creation of some card and character illustrations, environments, CG artwork, UI and marketing art, music and sound effects, written text and localization, and Mandarin and English voices for characters, tutorials, announcements and bond stories, including narration. These assets are pre-generated, selected, edited and integrated during development. The game does not generate content at runtime or connect to external generative AI services. AI opponents use local game rules and strategy code.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-generated |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | AI-generated |
| VoiceVoice acting and narration | AI-generated |
| MusicSoundtrack | AI-generated |
| Sound effectsSound effects and ambience | AI-generated |
| WritingStory, dialogue, item and quest text | AI-generated |
| TranslationLocalized versions | AI-generated |
| CodeProgramming and tooling | Says no AI |
| Live generationContent generated while you play | Says no AI |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Thirteen Provinces · Hanren? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.