Is Stick A Fork AI generated?
AI was used to translate the game into multiple languages; art, animation, sound effects and music were human-made or licensed.

AI by part, from the developer's disclosure
1 of 9 parts mention AIWhat the developer wrote
AI was used to translate the game for multi-language support. All other content, including art, animation, sound effects, and music, was either created by the developers or used under license.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Says no AI |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | Says no AI |
| Sound effectsSound effects and ambience | Says no AI |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | AI-generated |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Stick A Fork? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.