Is RULEBALL AI generated?
Claude helped write the code and made the vector art, texts, translations, synthesized music and sound effects; the developer directed and reviewed it. No runtime AI.

AI by part, from the developer's disclosure
6 of 9 parts mention AIWhat the developer wrote
AI tools (Anthropic Claude) assisted the developer with the code, the vector art, the texts and translations, and the synthesized music and sound effects. Everything was directed and reviewed by the developer. No AI runs in the game and nothing is generated at runtime.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-generated |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | AI-generated |
| Sound effectsSound effects and ambience | AI-generated |
| WritingStory, dialogue, item and quest text | AI-generated |
| TranslationLocalized versions | AI-generated |
| CodeProgramming and tooling | AI-assisted |
| Live generationContent generated while you play | Says no AI |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played RULEBALL? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.