Is Pareidolia AI generated?
Generative AI assisted with coding suggestions, debugging, optimization and technical explanations; the developer reviewed, modified, tested and integrated all code manually.

AI by part, from the developer's disclosure
1 of 9 parts mention AIWhat the developer wrote
The game's programming, gameplay mechanics, system design, and overall game logic were developed by me using the Unity game engine. Generative AI tools were used only as an assistive resource for coding suggestions, debugging, optimization, and technical explanations. All AI-generated code was reviewed, modified, tested, and manually integrated into the project by me. The final implementation, design decisions, and gameplay systems were created and validated by the developer.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Not mentioned |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | Not mentioned |
| Sound effectsSound effects and ambience | Not mentioned |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | AI-assisted |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
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Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.