Home / Browse / Memory Access Violation
Is Memory Access Violation AI generated?
Much of the game's code and level-building tools were written with AI assistance and revised by the developer; in-game art did not use AI image generators.

AI by part, from the developer's disclosure
1 of 9 parts mention AIWhat the developer wrote
Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Says no AI |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | Not mentioned |
| Sound effectsSound effects and ambience | Not mentioned |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | AI-assisted |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Memory Access Violation? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.