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Is Memory Access Violation AI generated?

De La Guardia GamesComing Oct 26, 2026Steam page ↗

Much of the game's code and level-building tools were written with AI assistance and revised by the developer; in-game art did not use AI image generators.

Memory Access Violation header image

AI by part, from the developer's disclosure

1 of 9 parts mention AI

What the developer wrote

Memory Access Violation was made by a solo developer working with an AI coding assistant, which was used during development: Code and level design: much of the game's code, including the level-building tools, puzzle layouts, enemy behaviour and vehicle handling, was written with AI assistance. The developer directed, playtested and revised every level. Puzzle solutions were checked by automated solvers so each one is fair. Visuals: the game's environments, vehicles, mechs and enemies are built in code from simple geometric shapes and custom shaders. No AI image generators were used for in-game art.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsSays no AI
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationNot mentioned
MusicSoundtrackNot mentioned
Sound effectsSound effects and ambienceNot mentioned
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingAI-assisted
Live generationContent generated while you playNot mentioned
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played Memory Access Violation? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.