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Is Graveyard Shift: A Sage's Last Stand AI generated?
Some game text, procedural artwork, sound effects and store page copy were AI-made and curated by the developer; character and enemy sprites are human-made; nothing is generated during play.
The disclosure hedges how much was made with AI ("some", "certain assets").

AI by part, from the developer's disclosure
4 of 9 parts mention AIWhat the developer wrote
Some game text, procedural artwork, sound effects, and store page copy were created with AI assistance, then reviewed and curated by the developer. Character and enemy sprites are licensed, human-made pixel art. No content is AI-generated during gameplay.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-generated |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | AI-generated |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | Not mentioned |
| Sound effectsSound effects and ambience | AI-generated |
| WritingStory, dialogue, item and quest text | AI-generated |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Says no AI |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Graveyard Shift: A Sage's Last Stand? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.