Is Giblings AI generated?
2D map art started as hand-drawn sketches, was coloured and upscaled with AI, then refined by hand; localisation was AI-translated and reviewed by native speakers.

AI by part, from the developer's disclosure
2 of 9 parts mention AIWhat the developer wrote
The 2D map assets began as hand-drawn sketches and designs, which were then enhanced using AI tools to add colour and upscale the resolution. The resulting artwork was further refined by hand, with custom GPU effects such as forcefields, lighting and glints added afterwards. Localisation text is initially translated using AI, then reviewed by native speakers for accuracy and natural phrasing.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-assisted |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | Not mentioned |
| Sound effectsSound effects and ambience | Not mentioned |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | AI-assisted |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Giblings? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.