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Is Giblings AI generated?

Shuvo DebnathOct 15, 2026Demo availableSteam page ↗

2D map art started as hand-drawn sketches, was coloured and upscaled with AI, then refined by hand; localisation was AI-translated and reviewed by native speakers.

Giblings header image

AI by part, from the developer's disclosure

2 of 9 parts mention AI

What the developer wrote

The 2D map assets began as hand-drawn sketches and designs, which were then enhanced using AI tools to add colour and upscale the resolution. The resulting artwork was further refined by hand, with custom GPU effects such as forcefields, lighting and glints added afterwards. Localisation text is initially translated using AI, then reviewed by native speakers for accuracy and natural phrasing.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-assisted
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationNot mentioned
MusicSoundtrackNot mentioned
Sound effectsSound effects and ambienceNot mentioned
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsAI-assisted
CodeProgramming and toolingNot mentioned
Live generationContent generated while you playNot mentioned
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played Giblings? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.