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Is FIRE. HOLD. REPEAT. AI generated?

SLICEMENICEComing Oct 27, 2026Demo availableSteam page ↗

Generative AI assisted with code and base visual assets; the developer manually edited and finalized all assets, and no AI output ships as a final asset.

FIRE. HOLD. REPEAT. header image

AI by part, from the developer's disclosure

2 of 9 parts mention AI

What the developer wrote

This game is a solo-developed project. Generative AI tools were used as part of the production workflow, including assistance with code and base visual assets. No generative AI output is used as a final in-game asset – all assets were manually edited and finalized by the developer. All gameplay design, creative direction, balancing, and content decisions were made by the developer.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-assisted
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationNot mentioned
MusicSoundtrackNot mentioned
Sound effectsSound effects and ambienceNot mentioned
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingAI-assisted
Live generationContent generated while you playNot mentioned
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played FIRE. HOLD. REPEAT.? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.