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Is Curse of Baghdad AI generated?
AI produced some placeholder music and conceptual artwork during development and promotional design; story and dialogue are stated as human-made, with human review before release.
The disclosure hedges how much was made with AI ("some", "certain assets").

AI by part, from the developer's disclosure
3 of 9 parts mention AIWhat the developer wrote
Some AI-generated placeholder music and conceptual artwork were used during development and the promotional design process. All gameplay content, levels, story, characters, dialogue, and final implementation have been created, reviewed, and curated by the development team. Any AI-assisted content is subject to human oversight and modification prior to release.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | AI-assisted |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | AI-assisted |
| VoiceVoice acting and narration | Not mentioned |
| MusicSoundtrack | AI-assisted |
| Sound effectsSound effects and ambience | Not mentioned |
| WritingStory, dialogue, item and quest text | Says no AI |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Curse of Baghdad? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.