Is CPM 2 AI generated?
Neural networks enhanced 2D loading screens and promo banners made from screenshots, then hand-corrected; AI helped translate text and generated the racing announcer's voice.

AI by part, from the developer's disclosure
3 of 9 parts mention AIWhat the developer wrote
In game development, artificial intelligence is used solely as a supporting tool. We employ neural networks to enhance and refine 2D art (loading screens and promo banners) created using our in-game screenshots, after which they undergo manual color correction and artifact removal. AI also assists us with translating in-game text and generating the announcer's voice for racing modes. All key game elements, including 3D car models, tuning, and the open world, are created entirely by hand by our team.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Says no AI |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | AI-assisted |
| VoiceVoice acting and narration | AI-generated |
| MusicSoundtrack | Not mentioned |
| Sound effectsSound effects and ambience | Not mentioned |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | AI-assisted |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played CPM 2? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.