Home / Browse / Biblioclash Digital
Is Biblioclash Digital AI generated?
AI assisted with programming and proofreading or clarifying English text, with developer review; art, music, sound effects, voice and live generation involved no AI.

AI by part, from the developer's disclosure
2 of 9 parts mention AIWhat the developer wrote
Generative AI tools were used during development to assist with programming, proofreading, and improving the clarity of English-language text. All player-facing text was reviewed and finalized by the developer. Generative AI was not used to create the game’s artwork, music, sound effects, or voice acting. All artwork featured in the game and its store materials was created by human artists Iida Kiela and Paul Laane. The game design, rules, and card mechanics were also created by human designers. The game does not generate any content using AI during gameplay.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Says no AI |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Says no AI |
| VoiceVoice acting and narration | Says no AI |
| MusicSoundtrack | Says no AI |
| Sound effectsSound effects and ambience | Says no AI |
| WritingStory, dialogue, item and quest text | AI-assisted |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | AI-assisted |
| Live generationContent generated while you play | Says no AI |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Biblioclash Digital? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.