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Is Banners & Crowns AI generated?

EDOBGamesOct 22, 2026Steam page ↗

Key art, illustrations, portraits, music, opening film, menu video and narration are AI-generated and edited; code was AI-assisted; nothing is generated during play.

Banners & Crowns header image

AI by part, from the developer's disclosure

4 of 9 parts mention AI

What the developer wrote

The key art, story illustrations, kingdom portraits, music, opening film, menu video and its narration were produced with generative AI tools (Ideogram, Lyria, Seedance, Kling and ElevenLabs, through Artlist) and then selected, edited and assembled by the developer. The 3D map, units and buildings are procedural low-poly models built in code, and the sound effects are synthesised in the game. The game was written with the help of an AI coding assistant. No content is generated while the game is running; everything is pre-generated and shipped in the build. No real people's likenesses or voices are used.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026

Part by part

ArtIn-game art, sprites, textures, 3D modelsAI-generated
Store pageCapsules, screenshots, trailers, store textNot mentioned
VoiceVoice acting and narrationAI-generated
MusicSoundtrackAI-generated
Sound effectsSound effects and ambienceSays no AI
WritingStory, dialogue, item and quest textNot mentioned
TranslationLocalized versionsNot mentioned
CodeProgramming and toolingAI-assisted
Live generationContent generated while you playSays no AI
  • AI-generated
  • AI-assisted
  • Mentioned, unclear
  • Says no AI
  • Not mentioned

Player reports

Played Banners & Crowns? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.