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Is Anno 117: Pax Romana AI generated?
AI tools were used to help create some unspecified in-game assets, which the developers say were finished by the team.
The disclosure hedges how much was made with AI ("some", "certain assets").

AI by part, from the developer's disclosure
4 of 9 parts mention AIWhat the developer wrote
AI tools were used to help create some in game assets. In all such cases, the final product reflects our team’s craft and creative vision.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Part by part
| ArtIn-game art, sprites, textures, 3D models | Mentioned, unclear |
|---|---|
| Store pageCapsules, screenshots, trailers, store text | Not mentioned |
| VoiceVoice acting and narration | Mentioned, unclear |
| MusicSoundtrack | Mentioned, unclear |
| Sound effectsSound effects and ambience | Mentioned, unclear |
| WritingStory, dialogue, item and quest text | Not mentioned |
| TranslationLocalized versions | Not mentioned |
| CodeProgramming and tooling | Not mentioned |
| Live generationContent generated while you play | Not mentioned |
- AI-generated
- AI-assisted
- Mentioned, unclear
- Says no AI
- Not mentioned
Player reports
Played Anno 117: Pax Romana? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.