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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
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- Outposters
AI tools produced draft translations of the game's text, which were then reviewed and edited manually.
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- CYBERLIFE
Generative AI tools assisted with English localization of developer-written text; nothing is AI-generated during gameplay, and human translations are preferred where possible.
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- Kings Call 2
Most character art, illustrations and visual assets were made with generative AI and then reviewed and edited by the development team.
- A Detective Story
AI generated some visual assets, world building materials and character backgrounds (edited by designers), and AI-driven systems simulate character conversation during gameplay.
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- Umbral Coterie
Much of the code was written with AI assistance under developer control; art is hand-made, with AI sometimes producing templates or patterns that are redone by hand.
- Ball Bugz
The store images were generated with AI.
- Miniature LAND -Four Seasons-
Generative AI extended backgrounds and removed elements in some photographed miniature images, and served as a writing assistant for parts of the in-game text.
- Blow The Cover
AI tools made the company logo, menu backgrounds, and a few interface icons; everything else, including code and gameplay, was made by hand.
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- Block Party
Generative AI assists in moderating player-created text content; no other AI use is described.
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- Call of Duty®: Modern Warfare® 4
The developer used generative AI tools to help develop some unspecified in-game assets.
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- Dreams Of A Visionary
Generative AI produced some meshes and textures, audio assets including music, and voice recordings, which the team reviewed and edited before integrating.
- Void Core
AI tools assisted in creating space-themed background assets and were used to translate in-game text for localization.
- Ghost Algorithm
AI tools were used in promotional material, and the in-game background music was made with generative AI; the developer reviews and refines all AI output.
- Not sorted into parts yetUpcoming
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- Broken Soccer
AI tools assisted with music, translations, and some unspecified graphic elements during development.
- the collective
AI generates dynamic dialogue and character interactions during play; game systems, mechanics, and narrative structure are human-designed.
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- Clearance Defence
Some game audio was made with ElevenLabs from the developer's scripts and direction; art, animation and programming are human-made, and nothing is generated during play.
- How To Destroy A City
Some of the game's sound effects were created with generative AI.
- Maldhalla
AI generated background music (hand-edited) and some sound effects, drafted title art, store text and translations that were refined by hand; nothing is generated during gameplay.
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- Call of Duty®: Black Ops 6
The developers used generative AI tools to help develop some unspecified in-game assets.







































