Home / Browse
Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- Not sorted into parts yet
- Tidy Master
AI tools were used for textures, UI and localization, and developers plan extensive AI use for future multiplayer features.
- 赛博拼豆
Generative AI made fixed reinterpretations of public-domain paintings included in the game, plus promotional/store artwork; no AI content is generated during gameplay.
- Frag Party
Generative AI made the promotional key art for store capsules, a few static wallpaper backdrops, and the six non-English interface translations.
- The Sprit Forest
AI-generated images are used for the cabinet panels, the logo, and some of the presentation effects.
- Not sorted into parts yet
- Not sorted into parts yet
- Polandball: The Sixth Day - Destroy
AI tools assisted selected text content and localization, with developer review and editing; nothing is generated during gameplay.
- Not sorted into parts yetUpcoming
- Not sorted into parts yet
- 野球拳
Generative AI tools were used in part of the production of character illustrations and CGs; the developer selected and adjusted all images used.
- AimZen
TRAE AI helped write portions of the code, including ground texture generation logic, which the developer reviewed; no AI content is generated at runtime.
- Not sorted into parts yet
- Just Pancake Simulator
Generative AI was used only for the game's translations.
- Pinecrest Mill
Steam store and library artwork, including capsule images, logo and icons, was generated with AI; gameplay screenshots were captured from the game.
- Shatterwing
Generative AI assisted with portions of debugging and art, with output reviewed and modified by the developer; nothing is generated during gameplay.
- Yellow Terminal
Background music, translations into nine non-Korean languages, and achievement icons were AI-generated; game design, original Korean writing, and character pixel art are human-made.
- Not sorted into parts yet
- Not sorted into parts yet
- Armed Monsters
Generative AI helped create or modify some visual assets (characters, monsters, environments, items), store promotional images, and some in-game music.
- Crazy Delivery
Generative AI tools were used to help create promotional artwork for the game.
- Not sorted into parts yet
- Not sorted into parts yet
- Not sorted into parts yet
- Not sorted into parts yetUpcoming
- Not sorted into parts yet
- Trick or Eat
AI generated the logo and some promotional material, a handful of 3D prop models, and the translations of in-game text into additional languages.
- Postpartum | 산후조리원
Generative AI helped create and refine some pre-generated 3D assets, 2D images, voice lines and localization; nothing is generated during gameplay.
- Not sorted into parts yet
- Cats Bring Wealth And Prosperity
AI produced localization/translations and the soundtrack, and generated base materials for in-game graphics that were then manually post-processed.
- Not sorted into parts yet
- Not sorted into parts yet
- Not sorted into parts yet
- 中国式高考ChineseGaokao
Code, textures, scenes, models, sound effects, text, and other content were all generated with the Unity AI tool.
- Not sorted into parts yet
- Not sorted into parts yet
- Platformino
The in-game background music was produced in advance using AI audio generation tools.
- PunchMonkey
AI was used to make the visual elements within the game.
- Aquarium Party
AI image tools helped make store and marketing artwork, and AI super-resolution upscaled original hand-drawn Zen mode backgrounds; story text and music are human-made.
- Bungee Simulator: Freefall
Some promotional artwork on the store page was generated with AI.







































