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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
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- Wartide
AI was used for some store page assets and select in-game art in supporting roles, with human direction, editing and placement.
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- The Guidelines : Hotel Napoli
AI was used for creature 3D models, some voice lines, and some artwork in the game.
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- Nile Express
AI helped with troubleshooting, code fixes and some code segments, and translated specific parts of the game; code was manually tested and integrated.
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- Expedition of the Guild
Some character illustrations in the game are AI-generated.
- DishDash
Some visual assets were created with generative AI during development; the specific assets are not identified.
- CPM 2
Neural networks enhanced 2D loading screens and promo banners made from screenshots, then hand-corrected; AI helped translate text and generated the racing announcer's voice.
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- Solar Escape
Generative AI made visual assets and environmental artwork, curated and integrated manually by the developer; no live-generated AI content is used.
- Inearth
The developer says visuals and audio were made with a mix of AI and manual work, without specifying which assets or how.
- BurgerJoint: Fast Food Simulator
AI-generated content is used only for the game's logo; the developer states the rest of the game contains no AI-generated content.
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- Vampire's Kiss: Time Paradox
AI generated background images and sound effects, and supplied a base that was edited for character sprites; assets were selected and edited by the developers.
- SummitJourney
AI tools helped write code; generative AI created or assisted with portions of art, logo, music, sound effects, text, localization, and store materials. No runtime AI.
- Librarian: Tidy Up the Arcane Library!
AI refined four art assets (one UI component, three landscape paintings) and corrected grammar in in-game text, which was then manually reviewed and adjusted.
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- 王于兴师/Order of Kings
AI generated initial concept art and base designs, which artists then manually adjusted and revised into the final artwork.
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