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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- The Kharzov Effect
A very small number of environment textures were made with generative AI; other art, design, code, writing and music are human-made.
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- Calvar - The Darkest Gate
Certain in-game dialogue voice lines use AI-generated voices, pre-generated; no live AI generation or user-generated AI content is included.
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- Football Pitch Simulator
AI was used to create the store capsules and library logos, and to create the voices for trainer and customer dialogues.
- Stellacore Defense
All background music is pre-generated AI audio from Pixabay; localized texts and tutorial content were made with AI tool assistance and reviewed.
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- Some Things Stay Broken
Generative AI created or assisted with art, prerecorded voices, music, sound effects, narrative text and store materials; nothing is generated during play.
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- ASPIS
AI tools were used for select music tracks, voice-over lines, and visual assets; the rest was designed by the solo developer.
- Liar's Bar
Character voices in the game were generated by artificial intelligence.
- Market master Simulator
Some voice lines, sound effects and images (logo, icons, store artwork) were AI-created and team-reviewed; translations were made with AI assistance.
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- Tiny Fishing Club
Generative AI assisted with some in-game music and was used for selected Steam store page images, with team review and curation.
- F1® 25
Generative AI may have been used for pre-rendered or live-generated content, under a human-led creative process; specific assets are not named.
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- Barely Running
Generative AI made store page graphics and in-game textures, and helped write part of the game code.
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- Magi Scapes
Generative AI creates dynamic NPC dialogue and other text content during gameplay, responding to player interactions and in-game context.
- Factory Survival
The trailer's music was made with an AI music tool; the game's own art, sound and music were not made with generative AI.
- World of Warships: Legends
Generative AI was used in development for unit testing and some art elements, reviewed by the team; final core assets are human-made.
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- Active Matter
The in-game AI character Ms. Second uses AI-generated voice instead of a human voice actor.
- Take Off The Rocket
Some level layouts were drafted with AI tools and some music tracks were generated with AI, then edited by the developer; art and sound effects used no AI.
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- Killer Santa 1990
Generative AI was used to create or modify some unspecified audio and visual assets in the game.
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- Dungeon Settlers
Generative AI was used for the game's localization; some languages were translated or reviewed by human translators.
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- Foulbreaker
Generative AI voices the game's opening cut scene.
- TCG: FANTASY Card Collection
AI tools were used for post-processing existing graphics (color correction, lighting, minor detail enhancement); original illustrations are human-made and nothing is generated during gameplay.
- Esports Manager 2026
AI generated players' faces and in-game logos used in the game.
- Crime Simulator
AI tools helped generate parts of some in-game images, which human artists then edited, refined and finalized.
- NightClub Simulator
AI was used to generate voice dialogue for NPCs.







































