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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
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- Barfender: CO-OP Bar Simulator
Generative AI was used for narration/voice acting, with the voice artist's consent, and for Steam capsules; visual assets are human-made.
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- Cardborne
Some in-game text, including translations, was written with AI assistance; art, music and game design are stated to be human-made.
- Speed Rivals - Model Trains
AI tools assisted with store descriptions, in-game text, and select marketing images; the developer says no AI content is in gameplay, assets, or systems.
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- Online: 404
AI is used to voice the game's characters.
- EA SPORTS FC™ 27
Generative AI may have been used for pre-rendered or live-generated content, described as human-led, with no specific assets identified.
- Post-Utopia: Europe2999
Graphic and musical elements in the game were pre-generated by AI.
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- Stream Train
AI generated additional chat message ideas from the developers' own list; relevant ones were added to the game, some edited, others discarded.
- UNDERDEEP
AI was used to create image assets and for localization.
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- The Midnighters
Certain visual elements in the introductory cinematic and the Steam capsule artwork were AI-generated and edited; nothing is generated in real time during gameplay.
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- BULLETJUMP
AI assisted with complex coding solutions; the developer states nothing else involved AI.
- Risk it Little Biscuit
The developer states that code and unspecified assets were AI-generated.
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- EA SPORTS™ College Football 27
AI was involved in Dynasty/RTG storyline content, design tuning, commentary scripting, trophy room support, and more realistic CPU play calls, without specifics.
- Heartopia
AI redraws in-game snapshot images during puzzle gameplay and helps players understand other languages in in-game chat, both at runtime.
- Dawnreach: Veil of the Breach
The disclosure lists storytelling and artworks as areas involving AI, without saying how AI was used.
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- Bunny Hopper
AI was used to create the game's banner image.
- Super Egg & TCG Card Shop Simulator: Prologue
Some store page images and some in-game images were made with AI; the store images were then edited.
- Inky's Sleep
Some incidental AI-assisted textures were manually refined; key characters and all animations were made by hand.
- Sawad | سواد
Some background assets and concept art were AI-generated, then heavily edited and refined by hand by the developers.
- When the Embers Wake
Some of the in-game dialogue is narrated using AI technology.
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- Shadows of War 2
Texts, translations, image assets and music were created partly or fully with generative AI models.
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- GORA
Generative AI made some environment artwork and branding, and assisted with localization and store text; nothing is generated during play.
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- Teddy Horses
AI was used for the Steam capsule image and some in-game visuals.
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