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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- DaoNoKa hide
AI was used for two or three background variant renders and the app icon in the game.
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- Gold Admiral
Selected in-game artwork and selected Steam store and marketing art (capsules, background, promotional graphics) were made with generative AI, reviewed and edited; nothing is generated at runtime.
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- 君临传奇之风起云涌
AI was used to assist in creating promotional materials.
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- Three Kingdoms:Yi
Some art, music and sound effects were drafted with AI tools, then manually revised and post-processed; story, mechanics and written content were made without AI.
- Camille Queen of Chess bots
The store page artwork, a playing card image of the Camille queen character, was generated by AI.
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- Anomaly Jobs : Death Row
The main menu music was made with Suno.ai, two posters were generated with a local LLM, and a base mesh was generated with Meshy.
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- Select Eleven
Some in-game art, including player portraits and UI illustrations, was made with generative AI and then reviewed and edited by the developer.
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- Maximilien — A Psychological Horror Interactive Novel
AI is used partially for visual and audio presentation; story text was handwritten and translated by a professional human translator.
- Network Engineer
Generative AI simulates customer behavior, hardware issues and environmental challenges during play, and helped generate contract details, hardware names and company logos, among other unspecified assets.
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- Overlap
Generative AI tools assisted with code development; art and music are stated to be human-made.
- TRY
In-game videotapes contain AI-generated videos depicting realistic people who are not real individuals.
- Shift Chess
AI assisted code completion, produced localization translations, and enhanced hand-drawn library cover art and promotional images.
- 至尊传说之屠龙战神
AI was used to assist in generating the game's promotional materials.
- Not sorted into parts yet
- Arcade & Motel Simulator Together
AI was used for all in-game and store page translations, and also for simple materials, textures, and music, with usage unspecified.
- Giraffe Champion 3: Halloween Party & The Ghost Guitar
Generative AI made some of the menu images and was used to edit parts of the audio tracks.
- Sketch Kingdom
AI helped write some of the game's code and find bugs.
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- Topdeck Duel
Generative AI was used to create images and musical accompaniment during development; the specific uses of the images are not stated.
- Silent Abbey
The developers used paid AI tools to generate the voice acting for the game's characters.
- Siege Masters
A store image was generated by AI.
- 21: Dead Man's Deck
AI generated card art, paintings, some textures, mesh bases, all voices and dubs, the music and many sound effects; story, UI text and translations were AI-drafted and human-edited.
- Not sorted into parts yet
- Drone Arena
Some UI elements in the game were created with generative AI.
- Needle Guardian 〜針の番人〜
Generative AI tools were used to create some artwork and marketing materials, which the developer edited, curated, and integrated into the game.
- Kron Wars
Some spaceship designs, environment artwork and promotional videos were made with generative AI and reviewed by the team; no gameplay, text or decisions are generated at runtime.
- Wolf Island
Generative AI was used to create in-game assets such as items and structures.
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