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Steam games with an AI disclosure
Every game whose developer filled in Steam's AI content disclosure, newest first. Pick a part to see which games use AI for it.
- Dirt Ruckus
The music was generated with AI tools.
- Not sorted into parts yet
- Fossil Digger
AI tools were used to support the game's translation work.
- Not sorted into parts yet
- Zombie Last Stand
Generative AI assisted with portions of the code and player-facing text, reviewed and edited by the developer; nothing is generated live during gameplay.
- Astrology 101
Generative AI assisted in creating the store page promotional artwork and the in-game music.
- Not sorted into parts yet
- Harvest Millions Idle Farm
Some in-game art, such as textures and illustrative elements, was created or enhanced with AI tools and then reviewed and edited; no AI during gameplay.
- Ocean Dynasty Tycoon
Pre-generated background graphics were made with generative AI and selected for use; no live AI generation or AI interaction occurs during gameplay.
- Not sorted into parts yet
- Backrooms Blocks
The developer states AI altered the game's direction, without saying which assets or parts of the game were affected.
- Not sorted into parts yet
- Afternoon Paws
Generative AI helped create in-game visuals, animations and promotional art, plus portions of writing and localization, all reviewed and edited; nothing is generated during gameplay.
- Not sorted into parts yet
- Not sorted into parts yet
- Bird Empire
AI-assisted pre-generated artwork appears in store and marketing materials and some in-game 2D visuals; no generative AI runs during gameplay.
- Tsukumo SNAP!
AI tools assisted with programming and visual assets plus unspecified other creative elements; the developer reviewed, edited and integrated all generated content.
- Tiny Desktop Fishing
Some content, including some art materials, was generated with the assistance of generative AI.
- Bathyscaphe
All artwork on the Steam store page was generated using AI.
- Farm Story Life
The introductory video on the Steam store page was created with generative AI tools.
- Devotheon
Generative AI was used to create or assist with some pre-generated visual and audio assets, which the developer reviewed and selected.
- Not sorted into parts yet
- Groundwork Simulator
Generative AI tools were used to assist with some unspecified assets.
- Not sorted into parts yet
- Not sorted into parts yet
- Not sorted into parts yet
- Gimby
AI wrote game code, which is being cleaned up with help, and made some placeholder sprites and text that the developer is removing.
- Clocking Out
AI tools helped with code, interface text, localization, in-game comic illustrations, and key art, logo and icon drafts; all output was developer-reviewed, and nothing is generated at runtime.
- Not sorted into parts yet
- Not sorted into parts yet
- Coins Must Be Made
Generative AI was used to create the store capsule artwork.
- Not sorted into parts yet
- Not sorted into parts yet
- Project Neko
Some game content and promotional materials were made with generative AI assistance; developers review the final content, and nothing is AI-generated during gameplay.
- Qiang Gu: Ghost Festival
Some in-game visual assets were generated or modified with AI, and pre-recorded AI-generated combat voice lines ship as fixed assets.
- Not sorted into parts yet
- Not sorted into parts yet
- Flamebound Tactics
Background music was made with Suno, localized in-game text was AI-produced, and Steam store, library and marketing artwork was AI-made; no gameplay images or live generation.
- Not sorted into parts yet
- Not sorted into parts yet







































