Is Siegecrawler AI generated?
Siegecrawler discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
All character sprites, enemy/boss artwork, backgrounds, effect images, UI icons and illustrations in this game were pre-generated using OpenAI's ChatGPT image generation, then curated and edited by the developer (background keying, trimming, animation assembly). All background music tracks were pre-generated using Google's Gemini music generation and curated by the developer. Sound effects are procedurally synthesized by the game's own code. Store page artwork (capsules, logo) was also pre-generated using ChatGPT. The game does not generate any AI content at runtime (no live-generated content).
Steam "AI Generated Content Disclosure" · first seen Oct 27, 2026 · last checked Oct 27, 2026
Player reports
Played Siegecrawler? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.