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Is Obolus AI generated?

briciagamesComing Nov 1, 2026Demo availableSteam page ↗

Obolus discloses AI use on Steam. We haven't sorted it into parts yet.

Obolus header image

What the developer wrote

The 2D art in OBOLUS is made with image generation models running locally on my own machine — Stable Diffusion XL through ComfyUI, including a style model I trained myself on 1930s cartoon references. None of it is a raw output: every sprite, backdrop, card frame and icon was directed through many passes, then cut out, colour-corrected, upscaled and assembled frame by frame into animation sheets. Everything else is not AI: the rules, every card and every number on it, the balance, the 22 heroes, the six lands, the writing and the interface. The sound effects are synthesised by code written for this game. Nothing is generated while you play. The game makes no network calls and ships with no model — nothing runs on your machine, and none of your data goes anywhere.

Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 29, 2026

Player reports

Played Obolus? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.