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Is May the Best Craft Win AI generated?
May the Best Craft Win discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
Most of the game's visual art and sound was pre-generated with AI tools and then selected, edited and placed by the developer: the dungeon panoramas, room props, floors, town and building plates, character portraits, walk and combat sprite sheets, monster, boss and villager sprites, item, skill and stack icons, combat and reward effects, and the store page art were generated with the FLUX.1 image model through fal.ai and animated with AutoSprite; the sound effects, ambience beds, voice barks and music were generated with ElevenLabs. Every generated file, the tool that made it and the prompt that asked for it are recorded in the game's files (assets/README.md and assets/PROMPTS.md). All game text, design, rules and code are written by people. Nothing is generated while you play: the game contains no live AI generation and calls no AI service at runtime.
Steam "AI Generated Content Disclosure" · first seen Oct 27, 2026 · last checked Nov 5, 2026
Player reports
Played May the Best Craft Win? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.