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Is Global Protocol: New World Order AI generated?
Global Protocol: New World Order discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
This game uses generative AI in the following ways: Art assets: Store page capsule art, in-game UI icons (unit types, building types, resource types, cursors, notification icons), and promotional imagery were created with the assistance of generative AI tools, then reviewed, composited, and finalized by the development team. Country flags are real-world flags sourced from public datasets, not AI-generated. Audio: Sound effects and music tracks were generated with the assistance of AI tools, then curated, edited, and mixed by the development team. Map and terrain: Map textures, heightmaps, and province geometry are derived from real-world public domain geodata (Natural Earth shapefiles, NASA SRTM elevation data), not generated by AI. Game data: Country statistics, province data, economic figures, and military data are sourced from real-world public datasets (World Bank, REST Countries API, Natural Earth) and processed through deterministic data pipelines, not generated by AI. Gameplay and simulation: Game logic, AI behavior, economic formulas, combat resolution, and diplomacy systems were developed with the assistance of AI coding tools, then reviewed, tested, and refined by the development team. No generative AI is used at runtime during gameplay.
Steam "AI Generated Content Disclosure" · first seen Oct 27, 2026 · last checked Oct 27, 2026
Player reports
Played Global Protocol: New World Order? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.