Home / Browse / Girigiri Shussha! — One Second to Spare
Is Girigiri Shussha! — One Second to Spare AI generated?
Girigiri Shussha! — One Second to Spare discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
This game was developed with the help of generative AI (Anthropic's Claude). The game code, in-game text, English translation and store page text were created by AI under the developer's direction and review. The icon and store images were drawn as shapes by AI-written code; no image-generation models were used. Screenshots and trailers are taken from actual gameplay. The game does not use AI while it is being played; all content is fixed at release.
Steam "AI Generated Content Disclosure" · first seen Oct 27, 2026 · last checked Oct 30, 2026
Player reports
Played Girigiri Shussha! — One Second to Spare? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.