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Is For Bumble's Sake AI generated?

Fliegeralarm GamesComing November 2026Steam page ↗

For Bumble's Sake discloses AI use on Steam. We haven't sorted it into parts yet.

For Bumble's Sake header image

What the developer wrote

Some content in the game was created during development with the help of generative AI tools and then edited, assembled and integrated by the developer: - 3D models: Concept images were generated with Higgsfield and converted into 3D meshes with Tripo. The developer then cleaned, split, rigged and animated them by hand in Blender. - Sound effects: Many ambient and creature sounds were generated with ElevenLabs and selected and mixed by the developer. - Music: The music tracks were generated with the AI music generator makebestmusic.com and selected and integrated by the developer. - Some interface icons as well as store and marketing images were created with AI image generation and then edited. - In-game text: Dialogue and translations (English, French, Spanish, Japanese, Chinese) were written or translated with AI assistance and reviewed by the developer. Gameplay design, game systems, world layout and the final selection of all content were done by the developer. No content is generated by AI while the game is running.

Steam "AI Generated Content Disclosure" · first seen Oct 27, 2026 · last checked Oct 27, 2026

Player reports

Played For Bumble's Sake? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.