Is Embers of War AI generated?
Embers of War discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
Some of the visual, audio and text content in this game was created with the assistance of generative AI tools during development, then selected, edited and integrated by the developer. All such assets were produced under paid subscriptions to the respective services. The game does not use AI at runtime. Art: Event illustrations, story cutscene stills, UI backgrounds and store artwork were generated with Google Gemini image models, then hand-selected, colour-graded, cropped, composited and retouched by the developer. In-game UI layout, unit silhouettes and all interface design are hand-authored. Music: Background music was generated with Suno, then loudness-normalised, trimmed and loop-edited by the developer. Sound effects: Generated with ElevenLabs, then trimmed, gain-adjusted and selected from variants by the developer. Video: Story cutscene footage was generated with Kling AI, then edited, re-timed and subtitled by the developer. Text: Portions of the in-game text — battlefield unit lines, story dialogue, mercenary backstories and trait descriptions — were drafted with the assistance of an AI writing assistant, then selected, rewritten, cut and approved by the developer. The setting, historical research, characters and all final wording are the developer's. Code and game design: written by the developer. AI coding assistants were used as development tools only and produce no player-facing content.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Nov 4, 2026
Player reports
Played Embers of War? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.