Is BIGGER BANG AI generated?
BIGGER BANG discloses AI use on Steam. We haven't sorted it into parts yet.

What the developer wrote
Development assistance and pre-generated content: the 3D models, props and characters were built with Blender Python scripts that were written with AI coding assistants (Claude and Codex), and the game code was also written with AI assistance. Some sound effects (explosion and debris layers, most of the hammer impact layers (punch, material body and tail), and the recycling minigame sounds) were generated with Stable Audio Open Small (Powered by Stability AI), and the five neighbor-wall music tracks were generated with ACE-Step 1.5; the developer selected and edited all of them. The remaining sounds are synthesized in code or come from CC0 sample packs. There is no AI-generated voice, no AI-generated images or textures, and nothing is generated live while playing. The store page copy was drafted with AI assistance and reviewed by the developer.
Steam "AI Generated Content Disclosure" · first seen Oct 26, 2026 · last checked Oct 26, 2026
Player reports
Played BIGGER BANG? Soon you'll be able to sign in with Steam and report what you saw in each part.
Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.