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Is Beyond the Fracture AI generated?

Turning Rook GamesAug 17, 2026Demo availableSteam page ↗

Beyond the Fracture discloses AI use on Steam. We haven't sorted it into parts yet.

Beyond the Fracture header image

What the developer wrote

Beyond the Fracture contains both pre-generated and live-generated AI content. Pre-generated AI content: Some visual, audio, and voice assets were generated with AI tools during development and reviewed, edited, and curated by the developers before being included in the game. This includes selected construct opponent portraits, spoken name clips, character histories, and HERALD-7 commentary voice clips in German and English. Live-generated AI content: During first-time onboarding, the game uses external AI services to generate three candidate player identities live. Each identity includes a generated profile portrait and a generated spoken name introduction. The profile portraits are additionally guided by internal short character descriptions generated from predefined archetypes and prompt templates. This live generation is constrained by predefined prompts, fixed character archetypes, a controlled name system, and no free-form text input from players. The player selects one of the three generated identities. The chosen identity cannot be changed during the current Playtest, and repeated regeneration is not available during normal gameplay. No live AI generation occurs during normal matches after onboarding. Connects to 3rd-Party Service for AI Content Generation: ElevenLabs, fal.ai, Anthropic Claude

Steam "AI Generated Content Disclosure" · first seen Oct 28, 2026 · last checked Nov 3, 2026

Player reports

Played Beyond the Fracture? Soon you'll be able to sign in with Steam and report what you saw in each part.

Reports from players with the game in their library will sit next to the developer's disclosure, never replace it.